DSG is an acronym for "demon slayer glitch" a glitch found in de, but actually works in the wii version. What is happening is demon slayer + a lot of enemies + topple plus, causes extended/glitched topple duration. Sometimes there are inconsistencies however, if we went straight to rotbart after the first pack of tirkin, we would have glitched duration, but not nearly as much as in the video. The way you get around this is by adding more and more enemies with demon slayer, the enemies never despawn and every demon slayer the glitched duration formula reapplies
I forgot to show the setup in the video and I was not running anything optimal, the only thing absolutely needed for this glitch to work, is topple plus. It does work without 100% but it should be noted that the duration is decreased the lower you go.
This glitch works pretty much anywhere, except a few instances, load zones, cutscenes, and teleporters. you can go anywhere in a map and the enemies will not despawn, even climbing on vines will not despawn the enemies. The final thing that should be noted, is, it is possible to have too many enemies, and the game can, and has crashed on people before.
Ещё видео!