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Barotrauma is a side-scrolling role-playing video game developed by Finnish studio Undertow Games and published by Daedalic Entertainment taking place inside submarines submerged beneath Europa's ocean. At the start of each game, players are assigned a "job", which may provide them access to specialized traits and equipment. The submarine's crew are given a mission, which may involve hauling cargo from one outpost to another, hunting hostile undersea wildlife, or recovering alien artifacts. The players are then free to act at their own discretion for the duration of the round, with few, if any, additional objectives provided by the game itself.
Various hazards will frequently jeopardize the submarine's voyage, such as hostile fauna, parasite outbreaks, and player-controlled traitors. Player incompetence can also be a source of disaster, as improperly-maintained ship equipment (such as nuclear reactors or oxygen generators) can quickly render the submarine inoperable. Crisis management is a recurrent theme in moment-to-moment gameplay, as players are implicitly encouraged to use their job skills to both avoid and mitigate disaster.
In the event that the submarine's hull is damaged, water will begin to flood the vessel, which damages submarine structures and significantly impedes player movement; without appropriate equipment, a player trapped in a flooded segment of the sub is liable to suffocate, or in areas with high water pressure, be crushed via barotrauma. As the submarine effectively functions as a lifeline for its crew, an irreparably-damaged vessel often signals the end of a round.
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