Analysing the design of Final Fantasy XIV's new player experience and discussing how well the game hooks new players. Talking about what works, what doesn't, and how Square Enix learnt from previous games they had made when building FFXIV's new player onboarding process.
Contents:
Intro 0:00
First Impressions 1:02
Improvements Since 1.0 Version 2:27
Pacing 4:47
Design Trade-Offs 9:14
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