A quick animation done using Autodesk Maya and rendered using Renderman Stylized Looks. The scene uses 3 different PxrStylizedHatch overlayed over the same original materials. Each version is layered as following:
1. 3 PxrPixarSurface for diffuse shading of the character parts.
2. A PxrStylizedToon to constitute how our shaders react to light
3. A PxrStylizedLine to draw oultines around the object layered on top of the PxrStylizedToon
4- A PxrStylizedHatch layer which uses a set of 8 custom textures that were painted in Affinity Painter. This layer is what gives the fill and look of the final render, it is blended with the line and toon lighting information.
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