Showing off Sonic Jam's ports of the classic Sonic games, due to not being simple emulation, aside from adding the spin dash into Sonic 1, Sonic Team were able to add extra modes such as a Time Attack mode, letting you replay any stage *once you reached it in normal gameplay* to set a fast time for it.
Plus the a longplay of Sonic World, the 3D Sonic beta that would become Sonic Adventure on Dreamcast, while no story or badniks/bosses to fight you did have missions *which Sonic Adventure DX had once you beaten the main story game modes* collecting or tagging things as fast as you can, before hopping into a Giant golden ring to see the credits *shame there were no special stages, unlike the 3D Blast Saturn port which share models/assets with Sonic World was awesome* tho you do get to see a bunch of cool renders of Sonic and Tails Saturn models showing what could of been... you even had a Super Peel Out render, wouldn't see that again till Sonic Lost World.
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