Greetings, everybody.
Today we’re testing the Death Stranding Director’s Cut edition, which has recently released on PC.
My current PC specs:
-CPU: Ryzen 5 3600 (stock settings) with Coolermaster Hyper 212 Black RGB (w/2 fans, push-pull).
-Mobo: MSI B450 Gaming Pro Carbon AC.
-GPU: Gigabyte RTX 3060 Ti Gaming OC and WHQL driver 512.15.
-RAM: Crucial Ballistix Sport LT (2x8GB) CL16 DDR4@3200 Mhz.
-Storage: PNY XLR8 CS3030 1TB NVMe (O.S. and game), Samsung 750 EVO 500 GB.
-Case: Fractal Design Meshify S2 (Intake: 2x140 Front, 1x120 Lower Front - Exhaust: 1x140 Rear, 1x120 Top/VRM Area).
-PSU: Corsair RMx 650W 80+ Gold.
-O.S: Windows 10 Pro 64bit (v.21H1).
-Monitor: AOC AGON AG251FG 1080p-240Hz.
- DSR Downsampling done with a 33% DSR Smoothness setting (default).
Some Timestamps:
00:00 - Intro and first Custscene at 1440p DLDSR, Max Settings, Quality DLSS
06:29 - [1080p]Max Settings, TAA vs DLSS Temporal Stability comparison
09:31 - [1080p]Max Settings, Quality DLSS, running around a bit
11:23 - [1440p DLDSR]Max Settings, Quality DLSS, side by side comparison with 1080p
13:27 - [4K DSR]Max Settings, Quality DLSS, side by side compared to 1440p DLDSR
15:14 - [1080p]Max Settings, TAA vs Quality DLSS, static scene comparison
16:19 - [1440p DLDSR]Max Settings, TAA vs Quality DLSS, static scene comparison
17:17 - [4K DSR]Max Settings, TAA/Quality/Performance DLSS, static scene comparison
18:32 - [4K DSR]Low vs Max Settings comparison
20:01 - [4K DSR]Max Settings, Quality DLSS, 60 FPS in game limiter
Here's my original video from 2020 when the game launched, running on the GTX 1070 (same CPU): [ Ссылка ].
The Director’s Cut version of Death Stranding doesn’t really add any new Graphical Settings to the game, that we can directly tweak that is, at least it is what I’m seeing so far, after spending a couple days with it.
Nvidia’s DLSS has been upgraded to the 2.3.7.0 version though, so now it looks substantially better and with better Temporal Stability than in the previous builds of the game.
This game is quite CPU bound on my system, especially at lower Resolutions, and since it runs so well at Max Settings, even at 4K DSR Downsampling, I see no point in tuning down any Graphics Settings, really, it’s pretty easy to achieve at least 60 FPS at 4K on the 3060 Ti, especially when using Quality DLSS, and it does look pretty clean when doing so.
Speaking of Downsampling, the game still only recognizes standard resolutions like 1080, 1440p or 4K, so if you want arbitrary resolutions, some tinkering with config files and other shenanigans is needed; So this is why I only tested 1080p, 1440p and 2160p, which is more than enough for this game.
On higher end CPUs, the game will surely reach higher frame-rates, above 100 FPS consistently, for sure, but on my system it averages a very healthy 70 to 80 FPS at 4K with DLSS, and I’m happy with that, really, for this game, 60 FPS is more than enough.
As usual, I hope this was useful to any of you, and I’ll see you in the next one : )
#DeathStrandingDCPC #RTX 3060Ti #Ryzen3600
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