Developed and published by Ocean in 1987.
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One of the most memorable movie tie-ins of the 1980's and certainly one of the most memorable titles on the C64, Rambo: First Blood Part II follows the plot of the film very loosely in that the play must guide Rambo into an enemy camp to rescue hostages and to then make their escape by helicopter.
The game itself is painfully short and can be finished in about five minutes. Despite this obvious shortcoming, the game certainly possessed a few innovative features.
The game always seemed to give the player the impression of freedom as it was possible to enter the concentration camp from multiple angles. For example, the player could choose to skirt around the jungle to the north, or could attempt to break through a wall on the eastern side of the camp.
There is also a very primitive stealth system in place. If Rambo uses explosive tipped arrows, machine gun or other noisy weapons then enemy presence is increased and there is more hostile lead in the air. Using the knife or regular arrows are deemed to be silent and while not entirely eliminating hostile forces, there is a noticeable reduction in numbers.
Perhaps one of the coolest features of the game was the way that trees and buildings could be destroyed with explosives. Cutting a path through trees with exploding arrows is a perfectly valid tactic, although this will bring heavy enemy resistance to the scene.
The game is actually quite difficult since Rambo cannot take much damage. The helicopter gunship chase in particular is very difficult as the player loses energy gradually whilst flying, even when not being hit. Although the escape chopper has a rocket launcher, it's suicide to fight back and simply avoiding the gunship is a much safer option.
If the player manages to rescue the hostages, Rambo is simply told to go and rescue another load; there really is no peace for the wicked.
Certainly the best thing about the game is the utterly brilliant music by Martin Galway. From the opening loader music to the final victory, Rambo is one of the best in-game audio scores on the C64 and must certainly be up there as one of the top three C64 tunes of all time. I remember seeing a discussion on a forum recently where Galway's work was described as overrated; having listened to the music yet again, I can only say that I find that statement ridiculous.
It's thanks to Galway's music that this game is remembered so fondly by it's fans and why it didn't simply fade into obscurity as a fairly average commando-clone.
#retrogaming
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