The WORST Thing About EVERY Assassin’s Creed SETTING
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Assassin's Creed stands as an expansive gaming franchise in the realms of open-world, action-adventure, and stealth genres. Ubisoft, the publisher, primarily entrusts the development to its studio, Ubisoft Montreal, utilizing the Anvil game engine and its more advanced iterations. Conceived by Patrice Désilets, Jade Raymond, and Corey May, the video game series explores a fictional, age-old conflict between the Order of Assassins advocating for peace and free will, and the Knights Templar seeking peace through order and control. The narrative weaves together historical fiction, science fiction, and fictional characters, intricately entwined with genuine historical events and figures. Throughout most games, players navigate the storyline by assuming the role of a historical Assassin, concurrently experiencing the perspective of an Assassin Initiate or a character entangled in the present-day Assassin–Templar conflict. Recognized as a spiritual successor to the Prince of Persia series, Assassin's Creed drew inspiration from Vladimir Bartol's novel "Alamut," which, in turn, is rooted in the historical Hashashin sect of the medieval Middle East.
The WORST Thing About EVERY Assassin’s Creed SETTING
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