Stop wasting time on 30+ minute guides and instead learn A.K.I. In 6 minutes! Stay tuned for more guides/tech like this on this channel. No embedded annotations this time around but they are in the pinned comments
Updated Notes: the safe jump on here can lose to 5f reversals such as Ryu's light punch uppercut, and her corkscrew follow-up from snake stance is only "upper body projectile" invulnerable so low fireballs can hit her still
0:00 Intro
0:06 Poison
0:23 Special Moves/Throws
3:15 Supers
3:23 Normals/Unique Normals/Target Combos
4:57 Drive Impact Combos
5:23 Swag Combo/Outro
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LP = Light Punch
MP = Medium Punch
HP = Hard Punch
LK = Light Kick
MK = Medium Kick
HK = Hard Kick
P = Any Punch
K = Any Kick
PP/KK = OD Version
S. = Standing
C. = Crouching
J. = Jumping
D = Down
U = Up
F = Forward
B = Back
CH = Counter hit
PC = Punish Counter
LVL1, LVL2, LVL3 = Super Arts
QCF = Quarter Circle Forward / Down, Down-Forward, Forward
QCB = Quarter Circle Back / Down, Down-Back, Back
HCB = Half Circle Back / Forward To Down To Back
HCF = Half Circle Forward / Back To Down To Back
DP = Dragon Punch Motion = Forward, Down, Down-Forward
DI = Drive Impact
DR = Drive Rush
xx = Cancel
/ = Means "Or"
+ = Same time
- = Target Combo & Arrows = Move Followup
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