Journalist-turned-YouTuber, Mark Brown explores intriguing design concepts hidden in great games. As Game Maker's Toolkit, Mark investigates all aspects of game design, throwing around tips and insights like nobody’s business. This is a live, extended version of the excellent GMTK video essay 'What Makes a Good Detective Game?', featuring The Shivah, Discworld Noir and Return of the Obra Dinn: [ Ссылка ]
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