Starting up the third chapter, AFTERMATH, with the goal of reaching the SHU while obtaining the GRP, in The Callisto Protocol, played in Performance Mode on PlayStation 5 Pro, on Maximum Security difficulty.
Man, the thumbnail explains one of the aspects I really disliked about the game: the jumpscare attacks causing forced and unavoidable damage. I knew to expect them when returning to this game, but that doesn't mean I have to like them...
Meanwhile, the game looks really great on PS5 PRO! It seems like the devs reworked a lot of the shadows in the game, adding to the atmosphere more. In fact, the same can probably be said about some of the lighting. I have not seen a ton of reflections, so far, so I will comment on that later.
Gameplay captured via the share features on PS5 PRO.
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