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Games Tested:
00:00 - The Witcher 3, High, HairWorks Off, Custom AA
01:09 - Assassin's Creed Unity, Very High, FXAA
02:19 - Far Cry 4, Very High, SMAA
03:26 - Shadow of Mordor, High, High Textures, FXAA
04:08 - Ryse: Son of Rome, Normal, SMAA
04:44 - Crysis 3, High, SMAA T2x
06:16 - Battlefield 4, High, Post-AA
07:13 - Tomb Raider, Ultra, FXAA
When we tested Titan X overclocking, we found that in some games, performance was close to, or faster than GTX 980 SLI. Here we repeat the tests using GTX 980 Ti - with a 200MHz boost to core, and 400MHz boost to RAM.
In some games, the 980 SLI set-up is much faster (Tomb Raider, Shadow of Mordor, Ryse, Battlefield 4) while in other titles, you get higher frame-rates at the expense of more stutter (Far Cry 4, The Witcher 3 - which actually shows some mild micro-stutter).
However, curiously, Crysis 3 is actually slower in the SLI set-up, while Assassin's Creed unit suffers some some immense latency spikes - we suspect that this is because we hit the 4GB memory limit of the GTX 980, while 980 Ti still has an extra 2GB to offer. You'll note that those spikes are absent on the 1080p and 1440p benches, where memory utilisation is much lower.
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