Grand Theft Auto Chinatown Wars PSP Gameplay
Release Date: October 20, 2009
Platforms: Android, Fire OS, iOS, Nintendo DS, PlayStation Portable
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Graphics
Rendering Mode:
Backend: OpenGL
Mode: Buffered Rendering
Simulate Block Transfer Effects: (✓)
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Framerate Control
Frameskipping: Off
Auto Frameskip: (Off)
Prevent FPS From Exceeding 60 (speeds up GoW): (✓)
Alternative Speed: Unlimited
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Features
Postprocessing Shader: Off
Fullscreen: (✓)
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Performance
Rendering Resolution Auto (1:1)
VSync: (✓)
Mipmapping: (✓)
Hardware Transform: (✓)
Software Skinning: (✓)
Vertex Cache: (✓)
Lazy Texture Caching (speedup): off
Retain Changed Textures: off
Disable Slower Effects (speedup): off
Spline/Bezier Curves Quality: High
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Texture Scaling
Upscale Level: 4x
Upscale Type: xBRZ
Deposterize: Off
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Texture Filtering
Anisotropic Filtering: 16x
Texture Filtering: Auto
Screen Scaling Filter: Linear
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My PC Specs:
CPU: Intel Core i7-4790K
GPU: GeForce GTX 1070
Ram: 16GB
OS: Microsoft Windows 10 Pro
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Please leave a comment and rate it. :)
Enjoy !
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