I've been working on adding support for multiple lights for level.
Here i'm showcasing 1 point and spot light working together (Each fragment can support up to 4 closest lights). Need to work on optimization more.
Also normal maps and specular maps are working here.
Note: I chose the metal texture for this one since it highlights the effects best. My lighting calculations are a bit crude and needs more tuning.
Also, all textures in Jase are in DXT formats (DXT1 and DXT5nm) only.
Im dropping support for pngs and jpeg's.
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