Introducing the Level Instance Manager Toolkit!
This toolkit allows you to quickly and easily implement instanced level loading with many configurable options for what to load, how to load and where.
Great for anything from open world to top down to even infinite runners! Allows you to easily configure triggers for which level to load when and where, or simply configure the manager and have it prepare new triggers for you!
100% Blueprint with commented code!
6 Easy Steps to integrate into your project.
Keep your projects light weight and only render what you need!
Support for both UE4 and UE5!
Coming Soon to the Unreal Engine Marketplace!
Developed by Stack Daddy Games.
* 3D assets are not included! They are used simply for display purposes!
Thanks to:
Uppercut Games - [ Ссылка ]
NOTLonely - [ Ссылка ]
Epic Games - [ Ссылка ]
Epic Games - [ Ссылка ]
Epic Games - [ Ссылка ]
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