Once again, don't worry, I deliberately wasted time as to not steal Diamond Cups. But yeah, this hack is actually surprisingly simple.
While I was researching how the storage of speed worked when doing burnout run in place animation (and in turn, how the Brake Boost works), and I found out if you set that one single value to be extremely high, your stored momentum would unleash to something that even exceeds the normal max speed cap of 20 (internal value, not sure if it's 20 meters per second, but the internal speed cap in memory is 20), as it reaches up to 27 speed here. Kind of silly. Unfortunately I didn't capture the speed in this video in my memory viewer on screen, it for whatever reason didn't capture the right values during the session and I didn't notice.
I might be able to do a more in depth explanation on why the brake boost works in some situations and some not, and other things in the future. I'll want to make sure I have an understanding on how that stuff works first for sure, but that's something I think I'll want to do.
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