Ever wondered how new games get made for old game consoles like the NES? In this panel, 8-bit game developer and historian Rachel Simone Weil will discuss the history and artistry of hacking and writing games for obsolete game consoles from the 1970s to the 2000s. Rachel Simone Weil is an artist and video game historian whose work centers on preserving and reimagining femme aesthetics in 8- and 16-bit console gaming. She brings girly and glitchy visuals to obsolete hardware and game consoles, creating interactive electronic art that has been shown internationally in venues ranging from chipmusic festivals to fine art galleries. In 2012, Weil founded FEMICOM Museum, a physical and online collection of twentieth-century games and electronic toys for girls.
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