In this video we create an Actor Blueprint that plays audio one-shots and is modular enough that we can reuse across our game.
00:00 - Intro
00:47 - Create BP Actor
01:25 - Scene Components
02:32 - Overlap Event
03:06 - Trigger Sound
04:21 - Customizing Actors
04:50 - Customizing Audio
05:17 - DoOnce
06:19 - Outro
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