"Milo" is a cooperative online multiplayer survival horror game that I am developing for PC & (possibly) consoles.
Join us on Discord
[ Ссылка ]
Ignore me on Twitter
[ Ссылка ]_
I post a development blog every Sunday.
-------------------------
# v0.1.3 - 3.06.22
- Fixed issue where zombie would overlap player before a barrier and return an error
- Changed Zombie base mesh and added roughness/normal/AO maps instead of just a color map
- Added Tracksuit Zombie skeletal mesh and material/textures
- Added Players are now returned to Lobby on GameOver
- Added Menu to quit game and access other options by pressing 'Esc' or '1'
- Added GameOver widget
- Removed Lobby menu widget and replaced options with interactables in Lobby map
- Added special Lobby player pawn
- Changed game should now properly capture mouse
- Changed bullet impact decals to display only on clients
- Added Zombie reactions to damage. They will twitch when they are hurt
- Added Zombie moans with random intervals
- Added some new Zombie animations
- Changed Zombie attack impact sounds for players and destructible barriers
- Added rudimentary zombie dismemberment system and gore spawning
Ещё видео!