We are finally at the end of the game, only thing remaining is defeating Rez.
Rez's first phase is really easy. Avoiding his charge attack will allow the player to damage him, and then he will proceed to attack you with missiles before going back to his charge attack.
After three hits Rez will enter his second and final phase, where he will position himself in that electric sort of pool in the middle and become gigantic in size. The objective here is to avoid his attacks, wait for one of the circular buttons in the ground to raise up and trick Rez into hitting them which will make a huge TV spawn above and crash on Rez himself. Its easier said than done because the button that raises up is random, and when Rez has one hit left that button goes back to the ground almost instantly.
Completing the game at 100% will unlock a new sequence showing concept art, enemy ideas, etc. Nothing special to be honest and if I didint like this game so much I wouldnt even bother getting all the remotes.
And so Gex: Enter The Gecko wraps up. I played this game so much back in the day. The sequel (Deep Cover Gecko) didint caught my attention the way this one did and so I never finished it but maybe i'll get back to it one day and post a full playthrough here but for now, I need a break from Gex!
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