Runner: Zero-Master
Date: 2016-03-18
IWAD: DOOM2.wad
Category: NM-Speed
Map: Movie 1-30
Sourceport (demo): Competition Doom v2.0.3.2
Sourceport (video): PrBoom-Plus
Time: 23:06
Map... Time
01.... 00:06.... :)
02.... 00:50.... :|
03.... 00:36.... :)
04.... 00:39.... :)
05.... 00:38.... :|
06.... 01:12.... :(((
07.... 00:17.... :)))
08.... 00:26.... :)
09.... 01:08.... :|
10.... 00:43.... :)
11.... 00:37.... :)
12.... 00:52.... :)))
13.... 01:11.... :)
14.... 00:22.... :))
15.... 00:38.... :)
31.... 00:34.... :))
16.... 00:17.... :))
17.... 01:51.... :))
18.... 00:26.... :)
19.... 00:48.... :)))
20.... 00:39.... :)
21.... 00:22.... :))
22.... 00:35.... :)
23.... 00:50.... :))
24.... 00:45.... :|
25.... 00:58.... :)))
26.... 00:40.... :)))
27.... 00:34.... :)
28.... 00:49.... :)))
29.... 01:55.... :(
30.... 00:48.... :((
Description:
The very last input I have to do is to walk forward+fire and hope I don't get hit by anything to push me off. Unfortunately I was a single frame off when I fired too early. This doesn't need to be a problem if I am standing close enough to the edge, but in this case I was a very very small distance too far backward. So a combination of 2 very small mistakes cost me 12 seconds which means I got 23:06 instead of 22:54.
There is another major mistake on map 6 by the exit, usually I get this jump, but not this time. I did however compensate by going for a very aggressive map 07. So the time loss on map 6 is partly made up by getting very lucky on the next map because the mancubus I left alive has a very good chance of landing a fireball on me as I go for the rocket jump. Then I did somewhat terrible on map 29, but I managed to get the rocket jump in the end, which is difficult and overall just surviving is not that common.
Even when I practice map 30 I would frequently fail to land 3 rockets in 1 cycle on the IoS, especially on nightmare, so when you have a run going all the way it's not always expected to do the 1-cycle, you just hope for the best, this time it wasn't enough.
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