IF YOU CAN, CONSIDER WATCHING ON A BIG SCREEN IN 4K OR 1080p, 60 FRAMES PER SECOND.
After months of deeply personal problems I don't wish to publicly disclose, Exo returns to continue this three part retrospective on Metroid II!
Last time, Exo discussed the Game Boy original.
Today, we return for a deep dive on AM2R: Return of Samus, one of the best fan games of all time. How well does AM2R hold up to a fresh playthrough, several years later? As a remake, how well does AM2R recreate and improve upon the Game Boy original? Finally, to what extent have the post-release updates from the AM2R Community Developers improved the overall experience? You'll have to watch the video to find out!
Look forward to the final part, where Exo finally discusses Metroid: Samus Returns for the 3DS. I'm aiming for a release next month.
CHAPTERS:
00:00:00 - Opening
00:00:09 - Intro
00:00:31 - AM2R Background
00:04:55 - How to Play AM2R in 2023
00:05:47 - The Story
00:08:34 - Exo Talks About Pixels Again
00:10:25 - Sprites and Environments
00:12:43 - V1.5.5 Graphics
00:14:04 - V1.1 Soundtrack
00:18:01 - V1.2 Soundtrack
00:19:20 - Sound Design
00:20:30 - Core Gameplay
00:24:52 - Metroid Minibosses
00:30:05 - Other Bosses
00:31:44 - V1.5.5 Bosses
00:33:03 - Difficulties
00:36:26 - Level Design
00:40:34 - New Areas
00:42:32 - The 100% Experience
00:45:26 - Other V1.5.5 Updates
00:46:47 - New Game + / Random Game +
00:50:14 - AM2R on Android
00:51:43 - ROR Verdict
00:55:31 - AM2R Going Forward
00:55:53 - Outro
00:56:12 - Credits
Zelda Ocarina Nightmare Randomizer Streams:
[ Ссылка ]
AM2R Boxart by PhazonZim.
Intro and Credits music composed and arranged by Noah Taublieb.
Remake or Rebreak Scores:
1- Rebreak: Demonstrably worse than the original due to incompetent design, technical failures, etc. A virtually worthless remake/port overall.
2- Reprise: A relatively competent recreation that is still playable enough, but worse than the original in a few substantial ways. Alternatively, a Reprise may fail to address the original's salient issues or neglect to add anything substantial. Formerly called the "Re-Meh" score.
3- Remaster: An improvement overall, but not necessarily worth playing if you already own the original. Typically adds some new content or fixes salient issues with the original. Rereleases with this score often don't reach their fullest potential or otherwise lack something meaningful you can only get in the original.
4- Remake: A strong rerelease that fixes salient issues, updates the visuals/music as applicable, and maybe adds new content. However, there may be a few blemishes left untouched or other neglected opportunities to improve.
5- Replace: A rerelease that changes, fixes, and adds so much that it stands heads and shoulders above the original version. A Replace not only faithfully recreates the original, but fixes most (if not all) of the original's issues and adds a sizable amount of worthwhile new content as applicable.
Ещё видео!