Recommended Level: 48
Weaknesses: Fire (Tentacle), Water (Tentacle)
The Giant Squid has three parts -- the Giant Squid and two tentacles. The tentacles will charge elemental attacks immediately on the first turn. To stop the attacks, you can destroy the tentacles before their next turn. The tentacles will periodically be revived by the main body, usually when both tentacles are destroyed.
Part of the way through the fight, the tentacles will begin kidnapping characters. The Giant Squid will swallow a party member and trap them in its belly -- to escape, the character will need to destroy three Ink Sacs. Try to use area-of-effect attacks to destroy multiple of the glands at the same time to escape faster. You'll want to escape as quickly as possible!
Later, the tentacles will target a character. This is a warning that the tentacle will snatch that party member next. To make avoiding the kidnapping attack easier, target the tentacle and leave it at low health. When it aims to snatch a party member, destroy it -- the tentacles swap weaknesses when they regenerated, so check the weakness to deal maximum damage.
The Giant Squid alone isn't powerful enough to wipe your full party. I recommend bringing two party members with healing abilities -- target the tentacles to weaken them, while having one character hit the Giant Squid with Extreme damage attacks. Adachi's Throat Punch is surprisingly effective here. If you're struggling, save up your meters to unleash a full-party attack. This deals damage to both tentacles and the main body while buffing your team for a few turns.
Manage the tentacles and this fight becomes much easier. The Giant Squid can also be paralyzed with attacks like Standstill Stab. The tentacles are even more susceptible if you're willing to risk failures. Stay healed and this fight can be beaten.
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