• (0:05) This Mr. Mime is located near the Kecleon shop in Time/Darkness. Blizzard Island is the first post-graduation story dungeon you visit in those games, with Sky Peak being added to Sky.
• (0:48) "Like us…duhhh…"
• (1:15) Ice/Water-themed dungeon. There are no Apples in Blizzard Island, so stock up before you leave. Even then, hold on to every food item you can because the dungeon's Grimy traps like turning them to junk at random. Huge Power-boosted STAB attacks from the Marill line can hurt a lot, especially if they've been boosted further by rain (Rain Dance), as can Vigoroth's Slash (high-crit ratio) and Fury Swipes (multi-hit).
• (1:15) The music ("Blizzard Island Rescue Team Medley") loops in this order: Mt. Freeze Peak, Sky Tower, Mt. Thunder, Thunderwave Cave.
• (3:13) weather ball too op pls nerf; seriously, that shit made me ragequit my first playthrough of Time because it kept sniping me offscreen! The programmers increased Castform's body size rank to 4* in TDS (on par with larger legends) in an apparent attempt at balance solely because of Weather Ball's brokenness.
• (5:12) Almost everything from Blizzard Island (bye Castform, you aren't missed) and more; Zangoose loves spamming the Defense-lowering Crush Claw, Weavile the high-crit Night Slash (and has Pressure to drain your PP fast), and Glaceon becomes infuriatingly difficult to hit should Snow Cloak activate (courtesy of Hail provided by a Snover's Snow Warning). Be sure to recruit a Smoochum if you plan on taking on the level-lowering Zero Isles and/or Destiny Tower!
• (6:16) WHY ARE THERE DRAGONS DOWN HERE
• (8:15) A partner Froslass may also say "tee-hee" on level-up, but you haven't seen it here because RNG durr :|
• (8:26) Sun encyclopedia… uh, Pokédex (it's more likely "index" and not "Dexter" [a stereotypical "nerd" name] as I initially assumed, but I still don't like the sound of it): "When it finds humans or Pokémon it likes, it freezes them and takes them to its chilly den, where they become decorations."
• (8:26) Question: how did a SCIZOR of all things, with its type advantage (Steel is SE against Ice) and massive physical attack against the frail Froslass, get caught? Was he just astronomically unlucky on Snow Cloak evasion rolls?
• (8:26) Bringing your own Froslass to the fight won't trigger any extra dialogue. Boo!
• (8:30) Remember that Ominous Wind spam from Sky Peak? This one can do it too, so get status up immediately. And likes to spam evasion too; Hail + Snow Cloak + Double Team = ragequit.
• (8:45) What an ironic – but fitting – finish.
• (9:11) "But what's this? I'm seeing double!" *cue the party frantically having to clear up the confusion*
• (10:08) Namely the Seven Treasures (items that boost recruitment rate of specific types [Grass, Flying, etc.] by 20% when held by the leader) missions; and yes, all such treasures are guarded by a specific boss for each. In-game, you will occasionally find these missions from a messenger at the foot of Spinda's Café. The guardians themselves are a flat 50% chance to recruit and are unaffected by boosts.
• (10:08) The Golden Mask, from Zero Isle North, barely outranks the Treasures at 20.1%, but a) works for all Pokémon and b) MUST be used in tandem with all other boosts (Fast Friend's 5% and Lv99+'s 24.5%) to recruit Kecleon (and even then it's 1/1000). Still, the Treasures are good enough "tide-me-overs" for their respective types. The Amber Tear, from Zero Isle West, is a lesser Mask at 15%.
• (10:48) Occasionally found in boxes located in a Golden Chamber (look for escort missions specifying such; remember to bring a Mobile Scarf or Slip Seed if you can't naturally travel over water); completely fills belly and boosts it by 50.
• (11:44, 11:53) Well obviously, it's a secret!
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