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00:00 - Creating a Simple Graphics Application with Spotlights
01:34 - Drawing a Grid with a Loop Within a Loop
03:32 - Calculating Increments for Drawing a Triangle Grid
05:31 - Drawing a Triangle Strip in OpenGL
07:23 - Creating a Plane with OpenGL
09:22 - Creating Lights with OpenGL
11:23 - Setting a Random Cut Off and Exponent for Lights
13:02 - Adding Random Movement to Lights
15:02 - Adding Random Motion to the SDL Demo
16:42 - Animating Lights with Math
18:38 - Playing with Lighting Layouts
20:08 - Creating a Grid Outline with Interpolation
21:46 - Testing the Light Class in Action
Learn OpenGL Programming for Beginners - Intro to OpenGL - Light Demo.
As a demonstration, we now modify our SDL application to create a scene with a grid floor and a series of animated spotlights that shine onto the floor.
This 73-part OpenGL tutorial provides a full introduction to all the basic fundamentals and core concepts of OpenGL for beginners. Learn how to code - learn OpenGL programming the easy way.
Enter the world of graphics programming as a beginner, or expand your programming knowledge with an OpenGL C++ programming course taught by top-rated instructors. Apart from teaching you the fundamental programming concepts of OpenGL using C++ programming, this course focuses on creating a fully interactive 3D application. By using your existing knowledge and skills in the C++ programming language, this 3D graphics API will help you to add even more tools to your arsenal of programming expressiveness.
The next video in this OpenGL full course (Part 20 of 73) is: [ Ссылка ]
The full playlist to this OpenGL full course is available at: [ Ссылка ]
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