Trailer Index
00:00 - Channel Intro
00:09 - Teaser Trailer
01:16 - Official Teaser Trailer
03:12 - Gameplay Trailer
05:51 - Launch Trailer
Shadow Man is an action-adventure video game developed by Acclaim Studios Teesside and published by Acclaim Entertainment. It is based on the Shadow man comic book series published by Valiant Comics. The game was announced in 1997 and was originally slated for a late 1998 release on Nintendo 64 and an early 1999 release for Microsoft Windows, but was delayed to August 31, 1999. A PlayStation version was also released on the same day. A Dreamcast version was released three months later on December 1.
Shadow Man was re-released on September 17, 2013, on GOG.com, available for Windows (with a version for Mac OS X subsequently added), and later on Steam, available for Windows and OS X.
Nightdive Studios, who re-released Shadow Man in 2013, developed Shadow Man Remastered, a remastered version of the game which includes 4K resolution, improved shadow mapping, per-pixel lighting, anti-aliasing and missing content that was cut from the original game. The game was released for Microsoft Windows on April 15, 2021, while the PlayStation 4 and Xbox One ports were released on January 13, 2022, and the Nintendo Switch port on January 17, 2022.
A sequel, Shadow Man: 2econd Coming, was released for PlayStation 2 in 2002.
Gameplay
Shadow Man is sometimes considered a 3D metroidvania.
Plot
In 1888, Jack the Ripper – lamenting the fact that his ritualistic murders have not unlocked a mystical power that he believes to exist – prepares to perform the ritual upon himself at the expense of his own life. A man named Legion appears and tells Jack that the power he seeks does exist and offers to share this power with him if Jack constructs an insane asylum for like-minded killers in Deadside – the land of the dead. Proclaiming "for we are many!", Jack commits suicide.
Development
Acclaim Studios Teesside began by creating the game engine, with no specific concept in mind. Acclaim Entertainment then offered them about eight comic book series to create a game from, and the developers chose Shadow Man.
The game's development budget was more than $6 million.
The developers drew heavily on the decaying industrial structures which littered Northeast England (where Acclaim Studios Teesside was headquartered) for the design of Deadside. Asylum headquarters's design was based on Pieter Bruegel the Elder's painting The Tower of Babel.
Reception
The Dreamcast, PC and N64 versions of Shadow Man received favorable reviews, while the PlayStation version received mixed or average reviews, according to video game review aggregator GameRankings. Alan Lackey of Computer Games Strategy Plus gave the PC version four-and-a-half stars out of five, calling it "an example of how it can be done successfully. Shadow Man is graphically rich and emotionally binding. Top it off with an excellent storyline and superb gameplay and you have a game that you must experience to truly appreciate." Edge gave the same PC version eight out of ten, saying: "Shadow Man, near-peerlessly expansive in size and demands on player time, is a child of both eras, comprising the best and worst of each."
Damien Thorpe of AllGame gave the Dreamcast version four stars out of five, saying: "Shadow Man is lengthy and difficult, and can cause you some frustration, but if you're not interested in completing it the first week that you have it, then it can also reward you with hours of enjoyable and challenging gameplay." Likewise, Jason White gave the PlayStation version the same score of four stars, saying: "While this game is very challenging, it's not the kind of challenge that will make you put your foot through the TV. If you're a fan of the horror or comic book genre, Shadow Man is a must have."
Jes Bickham of N64 Magazine gave the Nintendo 64 version 93%, calling it "a dark and glittering jewel in the N64's gaudy crown. Open the door, step into the night, and revel in its bloody charms. You won't be disappointed." Dan Toose of Hyper gave the same console version 90%, calling it "a refreshing breath of stale air with the sweet smell of decay thrown in." However, Doug Trueman of NextGen called the same console version "a well-intentioned misfire".
Shadow Man Remastered - Trailer
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