In this tutorial we'll have a look at how to set up Maya's Paint FX trees to work with renderman shaders quickly and easily. This method will work with pretty much any Paint FX but in this example we'll look at trees. First we'll create a tree from the Visor, next we'll discuss the nodes that come with it by default and how to re-route them, finally we'll render up a test a have a little look at some visual development for this specific example.
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