A look at the Changes in the Beta update 0.9.6.1 that has also rolled out to the EA release (yep, I'm a bit late again with this).
Headline changes are...
Increase in spread of speed of the new from 0.9.6.0 AI logic (slowed the lower end and speeded up the upper end)
Introduction of speed sensitive steering (for gamepads and very low rotation steering devices)
Introduction of the Minimum Shift Time controller option (used to stop double shifts when your buttons may be having issues)
Further physics & FFB fine tuning
And an attempt to see how the AI perform between dry and storm conditions (not very scientific, 1 car at 1 track!)
May 2020 Development Update
[ Ссылка ]
PC - R7 3800X + 16GB DDR4 + GTX1080Ti + IIyama 27" 1440p Monitor + Oculus Rift CV1
Driving gear - Fanatec Porsche GT3 RS V2 Wheel, Clubsport V3 Peddles, SSH H pattern shifter
Recorded using Mirillis Action!, Logitech C922 webcam, edited using Cyberlink PowerDirector 17 Ultra
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