If you want to know more about Blasphemous, this is the video for you.
This is my 5+ hour critique and analysis of the Blasphemous. I discuss the game's design, story & lore, development, and inspirations in detail.
Blasphemous is a 2019 Action Platformer developed by Seville-based The Game Kitchen and published by Team 17 known for its wonderfully grotesque catholic aesthetic and being one of the 2D pixel art soulslike metroidvania games to come out of the video game Kickstarter boom. Underneath the surface, however, there is a lot more going on, and that is the focus of this video.
The game on Steam: [ Ссылка ]
Resources:
@thegamekitchen8429 | Landing Blasphemous - [ Ссылка ]
The Art of Blasphemous - [ Ссылка ]
Feeling History in Blasphemous: Monstrosity and Spectacle through Time - [ Ссылка ]
Blasphemous Interactive Map - [ Ссылка ]
Join this channel to get access to perks:
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Where You Can Find The Lore Hunter:
➤ Discord Server: [ Ссылка ]
➤ Twitter: @thelorehunter
#blasphemous #videogames #thelorehunter
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