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In this tutorial, we utilize one of the oldest tools in Maya: The particle system. We use the Curve Flow tool to create and attach our particle object to a curve. Then we create the second layer of particles and emit them from the original particle object. To polish we add force field have variations. Finally, we explore different ways to render the result. So let the fun begin.
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00:00 Let's Get Started
00:16 Defining the Style
03:08 Particle Objects
13:46 Secondary Particles
23:22 Force Fields
27:57 Rendering
30:59 Final Result
#sarkamari @sarkamari @Autodesk
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