This is a great PreViz tool, so that you can record in REALTIME, the FG, the BG, the Matte, and the Camera Track data (in FBX format, with zoom a focus), so that it can be finished in NUKE the final composition with the OTOY same ORBX file can be used for PreViz in UE4.
Hopefully this workflow will save a lot of work.
*Video showed here has been found on facebook Octane Render group. It does not show any kind of work I've been involved in. Publishing it so it can be found on youtube.
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