Here are the changes for this new version :
- Re-factored the camera system, the camera is now easy to manipulate and moving around in the scene is very pleasant to move around in the scene !
- Changed the CPU-GPU interaction system, it's now faster and cleaner.
- As shown in the video, i added some "cool" actions for human-scene interaction as adding / deleting and editing objects in real-time.
- Added support for post-treatment based on OpenGL's FBOs, in the video i use a bloom effect on the entire view-port.
- Just for fun i coded a toon ray tracer using cell shading and edges detection.
Hope you enjoyed my voice adding comments to the video, i'm waiting for some feedback ans suggestions!
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