In this video, you will learn how to create wonderful 3D forest-type maps with rayshader in R. We will create a 3D elevation mapped overlayed with an image of forest-type values derived from the Copernicus Global Land Cover project, which provides a harmonized and high-resolution classification and mapping of land cover types across the globe.
0:00 Intro
00:51 Packages
03:06 Country shapefile
04:08 Copernicus forest type data
07:10 Download tile
07:49 Load raster
08:52 Check raster values
10:31 Crop raster by country extent
12:07 Recolor raster values
15:43 Create image overlay
17:18 Elevation data
19:29 Render scene
28:29 Show rendered scene
28:51 Render object
33:08 Create legend
38:38 Final map
43:46 Looking ahead
Check the full code in my GitHub repo:
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Link to HDRI website with free scene lights:
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👕Merch: [ Ссылка ]
Music credits:
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massobeats - lotus
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