In this tutorial we go over how to create very low poly trees with around ~200 vertices per tree. We go over using a shaded normal map with Z offset and halo face orientation to achieve this effect.
Downloads:
Normal map: [ Ссылка ]
Finished .blend: [ Ссылка ]
Leaf Texture: [ Ссылка ]
Flower Texture: [ Ссылка ]
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Low Poly Stylized Trees
Теги
blenderbgehowtothatimst3rpythongameenginetutorialhelpfulfreeHD2.7Shadedstylestylizedtreetreesforestlandscapelow polyextremespherenormal mapGLSL3d modelinghaloface orientationtrack tolightlightingthatimsterrenderinternaltexturesrealisticcartoonverticefacesresolutionmaterialreal timez offsetscanlinecolorno mans skycg cookieunityunreal2dflowerdownload.blendleavessaturationnodesoptimize