Join us in this brand-new series in which we take a step into the fundamentals of Warhammer 40K. In this video, we will guide you through the fundamentals of the Movement Phase, and look at the various interactions or decisions that can be had during this phase in the game.
This is for beginners of Warhammer 40K or anyone who arent quite sure how particular instances work during the Movement Phase. We also offer a unique course for beginners; Our Start Playing course is specifically designed to help newcomers master the fundamentals of the game, ensuring you’re fully prepared to confidently dive into the world of 10th Edition. Our expert guidance, comprehensive lessons, and supportive community will be with you every step of the way, making it easier than ever to immerse yourself in the exciting universe of Warhammer 40K.
Check out the course here: [ Ссылка ]
00:00 Start
00:44 Normal Moves
02:14 Advance Moves
03:55 Fall Back Moves
04:44 Fly Keyword
05:47 Characters in Units
06:29 Moving Vehicles/Monsters
07:52 Moving Through Friendly Models
09:32 Moving Through Terrain
10:43 Vehicles/Monsters and Terrain
11:52 Moving Through Ruins
12:30 Moving Large Units
13:18 The Importance of the Movement Phase
14:27 Aura Abilities
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Music from: [ Ссылка ]
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