Debugging your game is an important part of game development. Godot provides an easy-to-use debugger to help you debug. In this video, I'll teach you how to use the debugger, use print statements, and set breakpoints to fix issues and bugs in your Godot game.
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00:00 Intro
00:30 Overview of Godot's debugger
01:20 Errors and warnings
03:27 How to use print statements
06:47 How to set breakpoints
10:17 Using breakpoints
16:18 Step Into and Step Over
20:05 Recap
20:56 Fixing our shoot bug
24:15 Outro
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