Huge playlist archive with AY / GFX improved games: [ Ссылка ]
Awesome FULL GAME re-release with Atari ST music + missing pictures + improved graphics. Tiboh has made an absolutely fantastic 2021 mod for the ZX Spectrum 128k with these improvements:
- AY music from Atari ST version
- All in one load for the 128k / no multiload
- AY on/off in options (02:19)
- Original "shiny effect" DOTC screen (00:04)
- Original 1989 loading screen by Han (01:39)
- Tournament intro screen (05:01)
- Improved tournament screen (New crowd / audience in the background) (05:04)
- Defence/attack screen (06:55)
- Attack/defence intro screen (26:05)
- Improved attack screen (New picture) (26:08)
- Improved raid screen (New picture) (15:52)
- Enemy raid screen (17:22)
- Robin of Sherwood screen (15:17)
- Saxon Lady Rebecca rescue update (30:57)
- Saxon Lady Rebecca screen (32:38)
- Winning screen (Made by Shadow Maker for 2016 cassette release) (34:35)
All added screens is inspired / ported from various other versions.
Originally made by "The Cat" from Hungary in 1989 and sent to Mirrorsoft for commercial publication, but at that moment there was not enough time for more conversions of Cinemaware games. Other software houses lacked licenses. Originally there was a winning screen at the end, but that was somehow lost. The game got a Cinemaware limited edition cassette release (with Shadow Maker's winning screen added) in 2016.
This Tiboh super release can be downloaded in Beta Disk scl and trd files here: [ Ссылка ]
How to play:
Tournament:
Your lance needs to hit a little to the left of the center of the opponent's shield. Fire button is not used, just aim with up, down, left, right. Battle for land, and when you win go there afterwards to add the troops to your army.
Catapults:
The longer you hold fire button the longer shot. Greek Fire and Disease needs full charge for going inside (this will eliminate some enemies). For the boulders you need to aim to hit the wall. This is important, you need to make a hole in the wall (the bigger the better), else you will lose a lot, if not all soldiers, because they can not get inside. You only have five shots when attacking a castle, so better to use the boulders because they will make the hole bigger for each of the five shots.
Raiding castles and rescuing fair ladies:
Victory in tournaments is needed in order to get the opportunity for saving Lady Rebecca. When fighting during raiding or rescue mostly pull left to block, and when the enemy goes tired, pull right and press fire button to attack. You can (with some luck) hit two times when attacking, but it is more safe to go for one hit. This is a quite difficult task.
Visiting Robin:
This adds some extra people to your army. These extra men will first be visible during battles. You can visit Robin three times per game.
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Defender of the Crown is a strategy computer game designed by Kellyn Beck. It was Cinemaware's first game, and was originally released for the Commodore Amiga in 1986, setting a new standard for graphic quality in home computer games.
In 1987 it was ported to the Commodore 64, Atari ST, MS-DOS, and Macintosh. It was later ported to the Nintendo Entertainment System (NES), Amstrad CPC, Apple IIGS, CDTV, CD-i, and Atari Jaguar.
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