In this video, I break down multiple "active" Activision patents that have been updated in recent years; including SBMM, and AI BOTS. These patents are way more pervasive and manipulative than I would have thought. This is the future of Modern Matchmaking.
Timestamps:
00:00 Summary
01:12 Intro
01:49 Bots Patent
04:06 Matching Engine 122
05:24 Matchmaking Patent
06:30 Scoring Engine 122
08:01 Player Engagement and Biometric Factor
10:17 Facial Image Patent
15:38 Microtransaction Engine 128
16:45 Pipeline Engine 126
20:22 NPC Management Engine 124
20:40 NPC Profile Engine 126
22:28 AI Engine 128
25:22 Skill-Based Hit Detection
26:00 Likeability
28:03 Activision's Newest Patents
31:16 Condrey Lied
32:22 Summary
System and method for transparently styling non-player characters in a multiplayer video game - [ Ссылка ]=(biometric+factor)&assignee=Activision&oq=Activision+biometric+factor
Systems and methods for dynamically weighing match variables to better tune player matches - [ Ссылка ]&assignee=Activision&oq=Activision
Methods and Systems to Modify a Two Dimensional Facial Image to Increase Dimensional Depth and Generate a Facial Image That Appears Three Dimensional - [ Ссылка ]&assignee=Activision&oq=Activision+improved
Follow me on Kick: kick.com/trid-tv
Follow me on Twitter: twitter.com/trid_tv
Follow me on TikTok: tiktok.com/trid_tv
I hope you all enjoyed :)
Ещё видео!