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SWAT 3: Close Quarters Battle (also known as SWAT3 or SWAT3:CQB) is a tactical squad-based first person shooter, developed by Sierra Northwest and published by parent Sierra Entertainment for the PC and released on November 23, 1999.
As the first first-person shooter of the Police Quest/SWAT games, SWAT3 received a new game engine with cell and portal technologies for simulating environments and weapon ballistics, as well as advanced AI for the game's NPCs. The developers spent some time with LAPD SWAT, studying tactics in order to create an accurate, realistic simulation. Most of the animations in the game were motion captured, acted out by a SWAT officer.
The player assumes the role of a Los Angeles Police Department SWAT element leader in command of a five-man entry team. During the game's single player campaign, the player is tasked with resolving crisis situations involving violent criminals and terrorists, the threat of a nuclear weapon, and preventing the disruption of a historic treaty signing. The game also features multiplayer gameplay including competitive deathmatch and team deathmatch modes in addition to paintball mode and cooperative play using the single player missions.
SWAT 3 was succeeded by SWAT 4 in April 2005, which was developed and published by Irrational Games and Sierra owner Vivendi Universal.
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