WHOA! Talk about geeking out a little bit here! The RetroTINK 5X Pro looks freakin amazing! Play all of your retro consoles over HDMI.
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DISCLAIMER: This video and description contain affiliate links, which means if you click on one of the product links, I’ll receive a small commission at no extra cost to you!
This video is for entertainment purposes only.
Product description:
The first automatic optimal phase algorithm to produce the sharpest image with zero adjustments needed beyond selecting the base mode.
The first custom developed FPGA-based Motion Adaptive Deinterlacing algorithm specifically for games to make 480i titles shine without adding lag or flicker.
The first high resolution (1080p and above) video scaler that is capable of covering virtually all analog inputs: composite, S-video, component and RGB out of the box.
Fully compliant CEA-861 standard 1080p modes to maximize compatibility across displays and capture cards.
High quality polyphase scaling at both integer and non-integer factors for sharp pixels without shimmer.
Seamless handling of resolution switches for drop free gaming on titles that switch between 240p and 480i.
The full specifications include:
Input Ports: Composite (shared with green RCA jack), S-Video, Component, RGB and Composite on SCART connector
Output Port: Digital Video to HDTV
Source Resolutions: 240p/480i, 288p/576i, 480p, 720p*, 1080i*
Output Resolutions: 480p, 720p, 768p, 1080p, 1200p, 1440p°
Input Filtering: Selectable low-pass filter for noise reduction
Composite and S-Video Standards: NTSC, PAL, PAL-60, composite video is decoded with a high-quality comb filter to minimize dot artifacts or a notch filter for a vintage look
Decoder: High quality comb filter that minimizes composite artifacts or notch filter for a vintage look.
Optimal Sampling Modes: SNES/TG16 256, Genesis/Saturn/PS1 320, NEOGEO 320, N64 386, Saturn 352, PS1 384
Scaler: Polyphase interpolation (Bilinear Sharp and Bilinear)
Deinterlacer: Motion Adaptive, Weave, Bob, Blend, CRT simulation
Scanline Generation: Multiple types, adjustable intensity
Latency: ~0.25 frames in Framelock, 0.25 to 1.25 frames in Triple Buffering
Power: microUSB
#RetroTINK #RetroGaming #RetroGamer #RetroGames
The RetroTINK 5X PRO
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