Learn how to use the Cinemachine Camera Package in Unity with this new tutorial and breakdown!
This video provides an overview of Cinemachine and a detailed explanation of the Cinemachine brain component.
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LINKS FROM THE VIDEO:
🤖 Download Jammo for YOUR game:
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⭐ And Check Out @Mix and Jam !
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GEAR:
Lumix G7 Camera: [ Ссылка ]
Epomaker GK68 Keyboard: [ Ссылка ]
Samson C01U Pro Mic: [ Ссылка ]
LG 27" Monitor: [ Ссылка ]
Lepow 15.6" Portable Monitor: [ Ссылка ]
Logitech G604 Mouse: [ Ссылка ]
Audio-Technica ATH-M50X Headphones: [ Ссылка ]
X-Pen Artist 15.6 Pro Drawing Tablet: [ Ссылка ]
Apple 15in MacBook Pro Laptop: [ Ссылка ]
► TIMESTAMPS:
Intro: 0:00
Cinemachine Install: 0:30
Cinemachine Core Components: 1:29
Brain And Virtual Camera Relationship: 2:45
Camera Blending Overview: 3:46
Cinemachine Camera Blending Overview: 5:13
Show Debug Text: 6:18
Camera Frustum Overview: 6:41
Ignore Time Scale Explained: 7:37
World Up Override Explained: 8:20
TopDown using Cinemachine: 8:32
Update Method Explained: 9:18
Blend Update Method Explained: 10:16
Default Camera Blend Property: 10:36
Types of Camera Blends Examples: 11:04
Custom Blends: 12:00
Custom Camera Events: 12:40
Next Time: 13:30
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