In this video, we kick off a brand new series of shader tutorials for Unreal and Unity. This time we'll be focusing on advanced materials - so things like subsurface scattering, anisotropic specular, clear coat finishes, retro reflections, iridescence, and more! We're going to cover snow, ice, rocks, brushed metal, car paint, carbon fiber, cloth, skin, glass, and a whole host of other materials in this series.
Let me know in the comments what types of materials you want to learn how to make!
Here's the video where I cover all of the basic principles of PBR:
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Shader Book Recommendations
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Theme Music
Peace in the Circuitry - Glitch Hop
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Background Music
Speo - The Little Things
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#UnrealEngine #shadergraph #Unity
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