Michelangelo tier 9 Italian Heavy Cruisers World of Warships Wows concealment build guide full ship upgrades and Regia Marina captain skills preview
Play World of Warships Free ►► [ Ссылка ]
TWITCH ►► [ Ссылка ]
TWITTER ►► [ Ссылка ]
DISCORD ►► [ Ссылка ]
0:00 Michelangelo Intro Concept History
1:17 Michelangelo Ship Stats
9:20 Michelangelo Summation
Michelangelo is a reinterpretation of the 1935 Italian “medium displacement” battleship designs but in a form of a “large cruiser” or “cruiser killer.” One of these blueprints was for a ship with eight 320 mm guns in two quadruple main turrets placed amidship. In order for this “cruiser killer” to achieve a speed of over 30 knots, the diesel propulsion plant of the original design had to be replaced with more traditional steam turbines. Needless to say, Michelangelo is named after the great Italian Renaissance sculptor and painter. In this regard, the cruiser stands abreast of such Regia Marina warships as Dante Alighieri, Leonardo da Vinci, and Marco Polo. Michelangelo is armed with eight 320 mm main battery guns which have limited firing angles. The ship also has numerous secondary guns armed with SAP shells which can deal good damage, thus compensating for Michelangelo's relatively weak main battery guns. Michelangelo is also armed with torpedoes that have wide launching angles, deal high damage, and have high speed, but there are few torpedoes per salvo.
The ship has a large HP pool, good concealment values, and Repair Party, but is not distinguished by good armor and citadel protection.
Michelangelo can gain an extra advantage over the enemy in battle thanks to the combination of the Exhaust Smoke Generator and Hydroacoustic Search with a long range in separate slots. However, Michelangelo lacks the Engine Boost consumable, which makes the ship slow compared to other Italian cruisers.
Italian cruiser Michelangelo, Tier IX
Hit points – 66100. Plating - 25 mm. Fires duration: 60 s.
Torpedo protection - 22 %.
Main battery - 2x4 320 mm. Firing range - 17.0 km.
Maximum AP shell damage - 9700. AP initial velocity - 830 m/s.
Maximum SAP shell damage - 10250. SAP shell armor penetration - 83 mm. SAP initial velocity - 830 m/s.
Reload time - 24.0 s. 180 degree turn time - 30.0 s. Maximum dispersion - 191 m. Sigma – 2.05.
Airstrike (DC):
Reload time - 30.0 s. Available flights - 2. Number of Aircraft in Attacking Flight - 1. Maximum range - 7.0 km. Number of Bombs in Payload - 2. Maximum bomb damage - 4200.0.
Torpedo tubes - 2x3 533 mm.
Maximum damage - 20433. Range - 8.0 km. Speed - 72 kt. Reload time - 120 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.7 km.
Secondary Armament:
10x2 90.0 mm, range - 7.0 km.
3x4 152.0 mm, range - 7.0 km.
AA defense: 8x6 20.0 mm., 10x2 90.0 mm., 12x2 37.0 mm.
AA defense short-range: continuous damage per second - 105, hit probability - 85 %, action zone - 2.0 km;
AA defense mid-range: continuous damage per second - 245, hit probability - 90 %, action zone - 3.5 km;
AA defense long-range: continuous damage per second - 165, hit probability - 90 %, action zone - 4.6 km;
Number of explosions in a salvo - 7, damage within an explosion - 1330, action zone 3.5 - 4.6 km.
Maximum speed - 33.0 kt. Turning circle radius - 830 m. Rudder shift time – 14.4 s. Surface detectability – 12.8 km. Air detectability – 10.3 km. Detectability after firing main guns in smoke – 10.5 km.
Available consumables:
1 slot - Damage Control Party (Duration time 5 s; Reload time 60 s; Equipment is unlimited)
2 slot - Repair Party (Duration time 28 s; HP per second 330.5; Reload time 80 s; Charges 3)
3 slot - Exhaust Smoke Generator (Duration time 45 s; Duration time 10 s; Radius 510.0 m; Reload time 120 s; Charges 2)
4 slot - Hydroacoustic Search (Duration time 120 s; Torpedo detection range 4.0 km; Ship detection range 6.0 km; Reload time 120 s; Charges 3)
All stats are listed without crew and upgrade modifiers. The stats are subject to change during the testing.
#michelangelo
#worldofwarships
#italiancruisers
Ещё видео!