A stock weapon should be the default choice, until a situation calls for a more specialized approach. So for the Heavy, why isn’t it?
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(There’s a buncha things that I didn’t find places to talk about, like the Sandvich being the most iconic weapon in the game, how different the Sandvich was when it was added, other instances of universal tools like the Crusader’s Crossbow, the sound aspect that the majority of Heavy’s primaries has, and obviously all the hypothetical weapons that I spedrun, so uh…
Might do a follow up, soon.)
Uncle Dane’s Video on the Stock Shotgun
[ Ссылка ]
Open Fortress, one of the Community projects mentioned
[ Ссылка ]
TF2C, one of the Community projects mentioned
[ Ссылка ]
The Frontline Update, one of the Community projects mentioned
[ Ссылка ]
Thumbnail art done by the wonderful Daisy Lee!
[ Ссылка ]
Hey, I think you’re supposed to subscribe? Like the video? Something like that? I dunno, it’s stupid, just- just forget I said anything.
TIMESTAMPS
00:15 Hello!
01:02 Survivability!
03:20 Shotgun's uses
05:30 Sandvich's uses
06:35 The 3rd Scenario
07:06 Here's the actual pitch
09:22 Housekeeping!
10:21 IN CONCLUSION
TF2 - THE HEAVY DESERVES A FOURTH SLOT
Теги
tf2team fortress 2team fortress twovalvevalve softwaregame designtf2 heavyheavytf2 heavy gameplaytf2 gameplaytf2 designtf2 ideatf2 weapontf2 weaponstf2 updateteam fortress updatetf2 new weaponstf2 weapon generatorthe sandvichsandvichmeet the heavymeet the sandvichmeet the teamThe Heavytf2 weapon concepttf2 weapon conceptstf2 weapon ideastf2 balancetf2 new updatetf2 newtf2 new weaponsave tf2savetf2