Learn how to play War of the Ring in just 28 minutes (there's a bit of silliness at the front and back)
Intro - 0:00
Set up - 2:40
Basics/Phases of play - 4:56
Action Resolution - 5:46
Palantir action - 6:34
Army action - 7:12
Muster action - 7:38
Character action - 9:25
Other actions - 11:30
Elven rings - 12:17
Politics - 13:09
Movement - 15:05
Battle - 17:04
Hunt for the Ring - 23:16
Doom Track - 28:12
Outro - 30:01
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Corrections:
When retreating into a siege, excess army units are placed in your reinforcements instead of being left on the field. (Thanks to Sean McConnell for spotting that one)
To be clear, Mt. Gundabad and Dol Guldur are Sauron strongholds, so you can also recruit Nazgul there.
Another just-in-case clarification: when gaining hunt re-rolls based on the Fellowship being in a region with enemies/shadow strongholds/nazgul, these still don't stack, meaning that three re-rolls gained can let you re-roll up to three dice, but not one die three times. (Thanks to RealZelyet for pointing this out)
Not really a rules clarification, but I say that there are shadow cards that are worse if Gollum is the guide, when in reality those cards are mostly just different if not better. The real danger in Gollum leading you is that there's no one else to take the hits.
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