Leading up to the launch of the Sega Dreamcast, in 1998 Microsoft and Sega announced that the up-and-coming Dreamcast would use Windows CE - an embedded version of the Windows Operating system for smaller portable devices. However, when the Dreamcast launched, all 18 titles did not use Windows CE at all. This was a very strange pivot, and many wondered what had occurred. In today's episode we take a closer look at Windows CE on the Dreamcast and what ultimately led to its decision to make it available only as a secondary option for developers to use.
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Timestamps:
00:00 - 03:37 - Introduction to Windows CE
03:37 - 08:46 - Misconceptions of Windows CE on the Dreamcast
08:47 - 10:09 - Conclusion/Outro
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#Dreamcast #WinCE
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