Project files : [ Ссылка ]
I ran into some problem between lock on enemy system and dodge attack system in the melee combat system developed in unreal engine 4. When I dodge, the character should rolled away from the enemy character. But if i try to dodge while i am locked onto an enemy, rolling happens towards the locked enemy. Today, I am going to find a way to prevent this.
► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧!
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