Tekken Tag Tournament 2 Wii U Edition running on the Cemu emulator in 4k resolution. Shader compilation causes the stutters at time, their is a issue with the bloom as some stages show a big increase in bloom. also some cut scenes and even some of the motion blur in the game makes the character models very pixelated. i cant seem to figure out what is causing it.
These are the settings i used, if not mentioned here then its left on default.
General Settings/Graphics/ Graphics API - OpenGL
Graphics Pack/Resolution - 3840x2160 (4k)
Game Profile/CPU/Mode - Triplecore-Recompiler
Game Profile/CPU/Threaded Quantum - 100000
Want me to test a game of your choice, Comment below what game i should test next.
Specs: RTX 2080, i7-9700K with 16GB of ram and running Windows 10.
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