Awesome! Previously, the Vic Viper was an unbalanced ship that was difficult to use. Reasons for this include unpolished mechanics and wide power differences between weapons and power levels. In the Studio port, we have given the Vic Viper some much needed modernization and quality-of-life overhauls. Listed below are the new mechanics and features for the Vic Viper in Xeno Fighters R:
* First of all, we made the Vic Viper change its Option formations at will via a new charged ability
* Option formations include the default Shadow Options, the Rotating Options, and the Formation Options
* Other overhauls include a new bomber animation that makes it look as impressive as it is powerful.
* Less broken gameplay all around due to finally rebalancing and normalizing weapon damage spread out across the Vic Viper and all Options it has currently
* Slaves for Vic Viper are now Gradius Shield "slaves." They do not attack and they only have two formations: Regular Slave and Rotating, but they have 4 times the resilience of normal Slaves.
This is not an April Fools' joke.
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