★ I don't recommend doing this because its better to just use Persuasion and talk her to death.. but uuh Orc smash?
✶ As for guide requests: I'll cover and update Early Access builds once i reach level 12 , i'm currently level 8.
- Circuitry Interfact adds Advantage on Weapon Attacks , Sacred Weapon add +3 attack (Cha modifier) , Hill Giant potion for +5 dmg / attack , Diluted Oil of Sharpness adds +1 dmg / +1 attack.
- Haste give an additional Action Point so 5 attacks with Extra Attack and bonus attack from GWM feature.
- Gloves of Dexterity to have high Initiative so you can go second after the boss and before her flying skulls.
- Sleep Potion to prevent Toll Collector from acting , as she has Alert feat. Meaning she can't be surprised and always go first in turn order.
┖ Sleep also guarantee a Crit Hit on wake up hit
- Relentless Revenge from Blooded Greataxe: it adds additional 1d4 Slashing dmg to almost every instance of damage from weapon melee attacks.
┖ It procs on Weapon attack, on Weapon Smite spell and on Divine Smite.
- Divine Smite add an addtional 1d8 Radiant dmg to Undead.
- Other stuffs that add more dmg per swing: +3 dmg from Diadem of Arcane Synergy (scales with Spellcaster ability modifier) , +5 dmg from Prepared of Greataxe (scales with Str modifier) , +1d4 Psy dmg from Strange Conduit Ring.
- Savage Attacks from Half Orc: melee Critical Hits triple their damage instead of double.
00:00 - Brute Force (1st method)
02:10 - Gravity (2nd method)
03:37 - Feats & Equipments
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